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package Actors;

import graphics.RenderInstruction;
import java.awt.Shape;

/**
 *
 * @author Joshua Mabrey
 */
public abstract class Actor{
    public abstract void act();
    public abstract RenderInstruction render();
    public abstract void collide(Actor collidedWith);
    public abstract Shape[] collidableArea();
    public double x,y;
}
